Short Overview: 50.000 blocks / cubes 1 instanced draw call for all 50k 8 ms frame time (bound by monitor refresh rate (120Hz)) i7 2600K - GTX ... Just a simple PhysX demo I'm working with my own rendering engine using
Opengl Test -
50.000 blocks / cubes 1 instanced draw call for all 50k 8 ms frame time (bound by monitor refresh rate (120Hz)) i7 2600K - GTX ... Just a simple PhysX demo I'm working with my own rendering engine using
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- 50.000 blocks / cubes 1 instanced draw call for all 50k 8 ms frame time (bound by monitor refresh rate (120Hz)) i7 2600K - GTX ...
- Just a simple PhysX demo I'm working with my own rendering engine using
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