Main Takeaway: In this video, we add a lantern so we can equip/unequip it and change the lighting situation. In this video, we will import player sprites and display them on the screen.
2d Animations Coding A 2d Game Engine In Java 45 -
In this video, we add a lantern so we can equip/unequip it and change the lighting situation. In this video, we will import player sprites and display them on the screen. In this video, we implement a merchant NPC so we can trade(Buy/Sell) items.
Important details found
- In this video, we add a lantern so we can equip/unequip it and change the lighting situation.
- In this video, we will import player sprites and display them on the screen.
- In this video, we implement a merchant NPC so we can trade(Buy/Sell) items.
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