Quick Summary: In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ... Thanks to the ThinMatrix tutorial (link below) i could get the idea on how to do this.
3d Graphics In Java Heightmapping Part 1 -
In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ... Thanks to the ThinMatrix tutorial (link below) i could get the idea on how to do this. In this video, I go over creating a modern OpenGL context and creating a mesh.
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- In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ...
- Thanks to the ThinMatrix tutorial (link below) i could get the idea on how to do this.
- In this video, I go over creating a modern OpenGL context and creating a mesh.
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