Reference Summary: In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders. I do it today for custom quest VR environments, long ago did this for summer Unity practice: ...
51 3d Game Engine Tutorial Finishing Obj Loading -
In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders. I do it today for custom quest VR environments, long ago did this for summer Unity practice: ... In this video, we implement a basic mesh optimizer and actually draw the mesh in the world.
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- In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders.
- I do it today for custom quest VR environments, long ago did this for summer Unity practice: ...
- In this video, we implement a basic mesh optimizer and actually draw the mesh in the world.
- In this video, we optimize our mesh optimizer and calculate normals properly.
- In this video, we start reorganizing our rendering code into an actual
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