Quick Context: This is a mockup/approximation of the well known (and technically challenging for Ataris!) shooter 'Alien Breed' from the Amiga ... The ultraDev remote development cartridge has direct support integrated with AGT, including a remote build target, debug ...
Atari Game Tools Atari Ste Game Engine Layer Tile Animation -
This is a mockup/approximation of the well known (and technically challenging for Ataris!) shooter 'Alien Breed' from the Amiga ... The ultraDev remote development cartridge has direct support integrated with AGT, including a remote build target, debug ... This is a straightforward example of 4 parallax scrolling regions at 320x272 with a bunch of sprites on top, on
Important details found
- This is a mockup/approximation of the well known (and technically challenging for Ataris!) shooter 'Alien Breed' from the Amiga ...
- The ultraDev remote development cartridge has direct support integrated with AGT, including a remote build target, debug ...
- This is a straightforward example of 4 parallax scrolling regions at 320x272 with a bunch of sprites on top, on
- This is a modified version of the main SHMUP demo/example (see other video) using the AGT
- Recent upgrades to AGT allow huge sprites to be drawn efficiently and without hacks on
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