Short Overview: The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...

Coding Adventure Clouds -

The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... Trying to create some flocking behaviour, and getting a little distracted by spirals along the way...

Important details found

  • The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
  • I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...
  • Trying to create some flocking behaviour, and getting a little distracted by spirals along the way...
  • Tried to implement basic shadows for volumes, so that they can both cast and receive shadows.
  • Trying to generate some simple little moons and planets to fly about and explore.

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Topic Gallery

Coding Adventure: Clouds
Coding Adventure: Atmosphere
Coding Adventure: Terraforming
Coding Adventure: Simulating Smoke
Coding Adventure: Procedural Moons and Planets
Coding Adventure: Compute Shaders
How Big Budget AAA Games Render Clouds
Coding Adventure: Boids
Volumetric Cloud Rendering: Shadows WIP 3
Coding Adventure: Ray Marching
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Coding Adventure: Clouds

Coding Adventure: Clouds

Read more details and related context about Coding Adventure: Clouds.

Coding Adventure: Atmosphere

Coding Adventure: Atmosphere

The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...

Coding Adventure: Terraforming

Coding Adventure: Terraforming

I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...

Coding Adventure: Simulating Smoke

Coding Adventure: Simulating Smoke

Read more details and related context about Coding Adventure: Simulating Smoke.

Coding Adventure: Procedural Moons and Planets

Coding Adventure: Procedural Moons and Planets

Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.

Coding Adventure: Compute Shaders

Coding Adventure: Compute Shaders

Read more details and related context about Coding Adventure: Compute Shaders.

How Big Budget AAA Games Render Clouds

How Big Budget AAA Games Render Clouds

Read more details and related context about How Big Budget AAA Games Render Clouds.

Coding Adventure: Boids

Coding Adventure: Boids

Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...

Volumetric Cloud Rendering: Shadows WIP 3

Volumetric Cloud Rendering: Shadows WIP 3

Tried to implement basic shadows for volumes, so that they can both cast and receive shadows. I am using cascaded shadow ...

Coding Adventure: Ray Marching

Coding Adventure: Ray Marching

Read more details and related context about Coding Adventure: Ray Marching.