Quick Summary: In this video, we create and load shaders into our program to finally get our triangle to show. In this video, I go over creating a modern OpenGL context and creating a mesh.
Devlog 5 Not Even 3d Java Lwjgl -
In this video, we create and load shaders into our program to finally get our triangle to show. In this video, I go over creating a modern OpenGL context and creating a mesh.
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- In this video, we create and load shaders into our program to finally get our triangle to show.
- In this video, I go over creating a modern OpenGL context and creating a mesh.
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