Quick Context: Texture mapping, normal mapping, and then I move on to referred rendering. Last video I got normals loading, and now I'm transforming them with the
Lua Opengl Binary Model Format -
Texture mapping, normal mapping, and then I move on to referred rendering. Last video I got normals loading, and now I'm transforming them with the
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- Texture mapping, normal mapping, and then I move on to referred rendering.
- Last video I got normals loading, and now I'm transforming them with the
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