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Simple Bump Mapping in Java 2D

Simple Bump Mapping in Java 2D

Read more details and related context about Simple Bump Mapping in Java 2D.

Java 2D Platformer Tutorial #11 - Fixing Map Loading and Air Collisions

Java 2D Platformer Tutorial #11 - Fixing Map Loading and Air Collisions

Read more details and related context about Java 2D Platformer Tutorial #11 - Fixing Map Loading and Air Collisions.

Java 2D Platformer Tutorial #9 - Starting the Map Class

Java 2D Platformer Tutorial #9 - Starting the Map Class

Read more details and related context about Java 2D Platformer Tutorial #9 - Starting the Map Class.

Normal map, bump map and displacement map explained in 4 minutes

Normal map, bump map and displacement map explained in 4 minutes

Read more details and related context about Normal map, bump map and displacement map explained in 4 minutes.

Slick2D Tests - 2D Bump Mapping and Lighting

Slick2D Tests - 2D Bump Mapping and Lighting

I've written a small simulation for a wizard game. You can walk through a big world and you can cast green fire balls.

[Java 2D] from scratch - 2D Normal Map Effect Test

[Java 2D] from scratch - 2D Normal Map Effect Test

Read more details and related context about [Java 2D] from scratch - 2D Normal Map Effect Test.

Java 2D canvas graphics ๐Ÿ–๏ธ

Java 2D canvas graphics ๐Ÿ–๏ธ

Read more details and related context about Java 2D canvas graphics ๐Ÿ–๏ธ.

Java 2D Platformer Tutorial #10 - Loading Map Files

Java 2D Platformer Tutorial #10 - Loading Map Files

Read more details and related context about Java 2D Platformer Tutorial #10 - Loading Map Files.

Pulse - Java 2D game with source code

Pulse - Java 2D game with source code

Read more details and related context about Pulse - Java 2D game with source code.

Static Lighting using AlphaComposite in Java 2D

Static Lighting using AlphaComposite in Java 2D

The lightMap that I use is static. It is rendered one time when the