At a Glance: The scene has been imported with AssImp library and rendered by a 3D engine programmed by me in C++ and The 3D object is imported with AssImp library from Collada (.dae) format into my 3D Mesh format.
Texturemind Framework C Vulkan Simple Gui Step 1 -
The scene has been imported with AssImp library and rendered by a 3D engine programmed by me in C++ and The 3D object is imported with AssImp library from Collada (.dae) format into my 3D Mesh format. The video shows the very first version of the material system and mesh rendering with
Important details found
- The scene has been imported with AssImp library and rendered by a 3D engine programmed by me in C++ and
- The 3D object is imported with AssImp library from Collada (.dae) format into my 3D Mesh format.
- The video shows the very first version of the material system and mesh rendering with
- I'm developing a library for application, tools and in-game user interfaces.
- In this video you can see my latest effort to implement text rendering with
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