At a Glance: We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. Welcome to the second part of a mini-series detailing how to work with
Typescript Game Development Basic 2d Collision Detection -
We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. Welcome to the second part of a mini-series detailing how to work with
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- We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj.
- Welcome to the second part of a mini-series detailing how to work with
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