Short Overview: I've implemented a class that works with IndexedAStarPathfinding from libgdx. now things are starting to get even more interesting :) Note: sorry about assembly gradius remake, i still haven't give up, ...
Java Rpg Game Path Finding Basic Ai -
I've implemented a class that works with IndexedAStarPathfinding from libgdx. now things are starting to get even more interesting :) Note: sorry about assembly gradius remake, i still haven't give up, ... Using Dijkstra´s algorithm running at 120 times per second on a dedicated thread this save the FPS but increase the CPU usage.
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- I've implemented a class that works with IndexedAStarPathfinding from libgdx.
- now things are starting to get even more interesting :) Note: sorry about assembly gradius remake, i still haven't give up, ...
- Using Dijkstra´s algorithm running at 120 times per second on a dedicated thread this save the FPS but increase the CPU usage.
- I am using Dijkstra´s Algorithm running on a dedicated thread at 120 times ...
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